목록Game/Unity (2)
Hanbit the Developer
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1. 라이브러리 임포트 using Unity.Notifications.Android; 2. OnApplicationPause() private void OnApplicationPause(bool pause) { if (pause) { #if UNITY_ANDROID //이전에 스케줄되었던 알림들 취소 AndroidNotificationCenter.CancelAllNotifications(); AndroidNotificationChannel notificationChannel = new AndroidNotificationChannel( "notification_channel1", "notification_title", "This is a notification", Importance.High ); Andr..
Game/Unity
2021. 5. 9. 10:47
Clean Code For Unity C#
unityindepth.tistory.com/6
Game/Unity
2021. 4. 12. 15:48